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Maupiti Island


Lorenzo has written 23 additional reviews

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Written by Lorenzo

March 12, 2002


The Island of Maupiti, in the Indian ocean, used to look like heaven on earth. It had everything; sand, sun, wonderful beaches, palm trees, and a little house of, let's say, negotiable affection for those who felt lonely. But troubles happen everywhere, even in paradise; one of the, let' s say, hireable female companions ("whores" sounds too rough for a place like this, don' t you think so ?) has been kidnapped. Fortunately the brave Jerome Lange, the famous sleuth who also solved the mysteries of "Murders in Venice", is ready to solve a few more enigmas...


Well drawn, and with a great attention for detail. Mostly made up of static screens, but there are many nice, little animations; too bad you can' t see the other characters moving around, otherwise the vote would have been even higher.


Well, honestly, I usually get slightly embarrassed at this point; we all know that the ST' s Yamaha soundchip really stinks, and when I write "decent music and sparse fx" I usually mean "horrible, but still better than a frontal lobotomy". But this time, fortunately, things are different; from the wonderful intro tune by Andrè Bescond, a real masterpiece, to the superb sound fx and background music, this game is a real treat for the ears. And the characters even have digitized speech ! Great, even if they actually speak with an unexpressive, metallic, "robotic" voice...


Right from the beginning, you' re gonna be impressed with the incredible amount of things you can do in this game. Detective Lange can interact with objects in many ways; he can even smell them, or feel their surface with his fingertips. He can collect a whole load of items in his inventory, and sometimes it' s hard to tell an useful one from a dead weight in his pockets. He can talk with everyone on the island, and ask questions about everything and everyone. He can even memorize what they say, and contradict liars...

...but this incredible depth has its price. Yes, because hints and useful items are buried deep under tons of smalltalkand rubbish; the game runs in real time, and it' s not easy to be in the right place at the right time; and besides, people in Maupiti seem to be very susceptible, and they could kick your butt out of the island if they get upset with you.

Got the clue ? Yes, Maupiti Island is one of the hardest adventures ever released on any platform. If you' re not familiar with detective games you could spend years trying to complete this one...


...but smooth graphics, incredible music and a deep, complex, intriguing plot easily make up for this small flaw. Oh well, not really a flaw after all; a true hard-boiled adventure player will finally find a real challenge with Maupiti Island !

  • Graphics: 8
  • Sound: 10
  • Gameplay: 8
  • Overall: 9

Review Comments

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Son Shu Shi

March 21, 2021 by ST Graveyard

What an accomplishment this game is. Created with such a small team, the result is really amazing. The game oozes creative passion. While the gameplay is really well balanced, it is a tough cookie, very hard from time to time with its moments of sheer frustration. As of level 3, timing becomes key. You will need to practice and learn the levels to complete this game, there are so many bad guys on screen it sometimes gets a bit hard to take.

Blood Money

April 4, 2020 by Morcar

Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.

Cybernoid - The Fighting Machine

March 28, 2020 by Morcar

When you boot up the game you’re presented with a fantastic loading picture of your ship. It's detailed with bold colours and it tells you This is 16-bit, bitch. Then you get the wonderful rendition of the Cybernoid theme that's on all the 8-bit versions. It's not exact but the changes still make it noticeable to anyone who knows it.

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