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Written by Lorenzo

August 5, 2001

All seems quiet in an old edwardian mansion. A party is going on, and people seem to get on ok, more or less. But then, all of a sudden, a shot... a scream... someone has been murdered. And you, of course, are the master sleuth who' s been called to solve this little annoying problem, but be warned, you' ve only got 2 hours to find the killer before the police comes in.


The grahics screen is quite small and stuck in the top left corner, and the graphics are in black & white, but they' re quite nice anyway. The old fashioned edwardian mansion has been recreated very well, and everything is quite smooth and detailed.


No music, just some decent fx. Nothing technically impressive, but it' s still quite suggestive and manages to create a good atmosphere: there' s the owl out in the woods, the sound of a pendulum, drops falling down the sink... that sort of things.


Let' s start with the options menu: you can choose your sleuth' s appearance, set the date, change the name of the manor and select the difficulty level: this gives you the total of more than 3.000.000 different combinations, and each combination is a new case to investigate !

Once you' ve chosen, the game begins; you are standing on the scene of the crime, and next to you is the person who first found the victim. You can ask him about himself, the victim, his relationships... everything can be useful, so write it down on your notebook. Eventually, you' ll find out about someone who had a reason to kill the poor guy...

... and the next step is to follow the suspects. Try to find out everything about them, and take their fingerprints; then search the weapon they used to kill the victim, and match the fingerprints, if they' re the same... bingo !

But it' s not always so easy. On harder difficulty levels people often lie, and they don' t seem to know anything about the others; also, the victim could have been strangled, and items like the whip or the curtain cord have a rough surface, too rough to leave fingerprints. Again, the victim could just have shot himself, and the killer could just have gone crazy, without a real reason to hurt the victim.


So, is this game worth playing ? Well, yes, it is. 3.000.000 homicides are more than enough to bury a small nation, and even if things get a little bit repetitive after a while, this is a game you' ll still want to pick up now and then. However, if you like action games, or just don' t want to sit down, think and put clues together, avoid it like the plague.

  • Graphics: 7
  • Sound: 6
  • Gameplay: 8
  • Overall: 7

Review Comments

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Blood Money

April 4, 2020 by Morcar

Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.

Cybernoid - The Fighting Machine

March 28, 2020 by Morcar

When you boot up the game you’re presented with a fantastic loading picture of your ship. It's detailed with bold colours and it tells you This is 16-bit, bitch. Then you get the wonderful rendition of the Cybernoid theme that's on all the 8-bit versions. It's not exact but the changes still make it noticeable to anyone who knows it.

Live And Let Die

January 13, 2019 by ST Graveyard

Now all of this might sound a bit much, but that really is not the biggest problem with Live and Let Die. In Buggy Boy you had checkpoints to reach in time. In this game, they have taken it all a step further...or maybe better, a whole leap further. You see, you run out of fuel when moving forward. And you run out of it fast, way fast. To solve this problem, fuel pods are scattered all over the waterway. Grab them, and you win yourself some time. Miss them and run out of fuel and guess what ... YOU EXPLODE!

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