Lorenzo has written 23 additional reviews
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The first level. You' ll have to let the fluid flow through at least 9 pipes; not a hard task, but it' s only the beginning...
Don' t leave too many unused pipes around the grid, each one will subtract 100 points from our score !
If I say "Lucasfilm Games", then what do you think about ? Well, graphic adventures probably; Monkey Island, Loom, Zak Mc Kracken, Indy & the Last Crusade... right. Anyway, Lucasfilm didn' t only make excellent graphic adventures, but also released a couple of puzzle games. Pipe Dream (AKA Pipe Mania) is their first effort in this area, and quite a good one too...
...so good that it was also converted to an arcade game. Yes, I mean, the ST version came BEFORE the arcade version, not the other way round ! Check out the screenshots ! The coin-op featured a few more bells and whistles, but basically it' s the same thing as the 16-bit version, with better graphics and not much more.
Quite good, but not terrific. There' s a grid, lots of pipes, and not much more... sure, they' re quite well drawn, but you ain' t gonna see breath-taking, hyper-fluid animations in 16 levels of parallax scrolling, or stuff like that. Anyway, graphics aren' t really important in a puzzle game, or at least definitely not as important as a good gameplay.
Slightly above average. No standard YM chip music, but a few little tracker tunes instead. Pretty good choice, considering the soundchip's horrible limitations... all in all, these tunes are quite good, and make a good background for the game.
Simple and addictive. Your goal is to let a green liquid flow around in a grid through a series of pipes; as you go on, things get increasingly difficult, the liquid flows faster and you' ll have to build longer pipeworks in order to go on to the next level; some pieces of pipe allow the liquid to flow on only one direction, some parts of the grid are broken, and stuff like that...
Pipe Dream is incredibly playable. The difficulty level is really well balanced; the first levels are quite easy, to let the player get a good grip of the game; then it becomes harder, but never too difficult and frustrating. Just like Tetris, this is the kind of game that doesn't look or sound great, but can keep you playing glued to your monitor until 2 AM...
A great little game. Just like Tetris, it' s a game without age, still thoroughly enjoyable 13 years after its release. Highly recomended !
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March 21, 2021 by ST Graveyard
What an accomplishment this game is. Created with such a small team, the result is really amazing. The game oozes creative passion. While the gameplay is really well balanced, it is a tough cookie, very hard from time to time with its moments of sheer frustration. As of level 3, timing becomes key. You will need to practice and learn the levels to complete this game, there are so many bad guys on screen it sometimes gets a bit hard to take.
April 4, 2020 by Morcar
Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.
March 28, 2020 by Morcar
When you boot up the game you’re presented with a fantastic loading picture of your ship. It's detailed with bold colours and it tells you This is 16-bit, bitch. Then you get the wonderful rendition of the Cybernoid theme that's on all the 8-bit versions. It's not exact but the changes still make it noticeable to anyone who knows it.
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