When I witnessed the first ever glimpses of a technique called Voxel Space, my jaw dropped to the floor. That was in 1993, on a friend's PC, and the game was called Commanche : Maximum Overkill. Little did I know, that this was also possible on an Atari ST. And when reading the thread on Atari-Forum about a possible new game for the Atari family of home computers called Vergeworld : Icarus Rising, I had to get in touch with the guys from Retrobones to learn more. Excited yet? Check this out.
May 29, 2020 by ST Graveyard
Read interview of Dawid WolskiFebruary 12, 2023 by AtariCrypt
Once again, pesky aliens are giving us Earthlings lots of grief. We previously fought them off but they managed to pinch a time machine so are using that to alter history and wreak havoc by taking crucial hostages from each period in an attempt to halt their influence. From the invention of the wheel in prehistoric times to England's King Arthur uniting Britain! And where would any of us be today without Japan and its technical wizardry? Yep, we cannot allow this - the fight is on!
March 21, 2021 by ST Graveyard
What an accomplishment this game is. Created with such a small team, the result is really amazing. The game oozes creative passion. While the gameplay is really well balanced, it is a tough cookie, very hard from time to time with its moments of sheer frustration. As of level 3, timing becomes key. You will need to practice and learn the levels to complete this game, there are so many bad guys on screen it sometimes gets a bit hard to take.
April 4, 2020 by Morcar
Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.
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