Reviews
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What do other people think of a certain game? You wanna learn more about a particular game? You came to the right place. Over here you'll find reviews of your favorite ST classics. If you feel inspired and you want to write something yourself, make sure to send your review to the Atari Legend team. And if it fits, we'll be happy to place it online. Enjoy the read! There are currently 126 reviews available in the Atari Legend database.
Ghouls 'n Ghosts
March 30, 2005 by JamesRC
The ST version of Ghouls 'n' Ghosts is, bluntly, full of faults. From the "Continue" screen that mis-reports the number of credits remaining and eventually displays a corrupted graphical blob, to the wide variety of gamplay glitches. One level contains a group of enemies that simply can't kill you, while the next randomly spawns monsters ON TOP of the player with no warning and no way to avoid them. The collision detection is varied, overly forgiving in some cases and massively unfair in others. There's a great many "What killed me?!" moments and there are quite a few graphical problems which shall be covered later. Yes, it seems this title was rushed out of the US Gold gates with little real testing, and it has a number of problems high enough to kill most games dead. Somehow, though, they don't.Read the review of Ghouls 'n Ghosts
Terramex
March 30, 2005 by JamesRC
Something about Terramex screams "Budget game". The presentation is typically adequate and no more, and the gameplay, while entertaining enough, isn't particularly epic. The selection of five characters more or less serves as a gimmick, the choice affecting nothing other than the player sprite and the solution to a single room in the game.Read the review of Terramex
Rock Star Ate My Hamster
March 15, 2005 by indigo
Imagine 'SIM Music Manager' where you as the player are given the task of taking on some of the biggest names in popular music and overseeing their rise to the top. With names slightly altered to protect the developer from a law suit, the game features Michael Jackson and Kylie Minogue parodies and a host of other eighties personalities.
Read the review of Rock Star Ate My Hamster
Space Quest III - The Pirates Of Pestulon
March 15, 2005 by indigo
Unlike the games that had gone before it, Sierra had included a mouse movement system and a new improved Parser interface (allowing nearly all words to be understood by the game). The quality of the graphics for the time was unmatched and the game won a prestigious 'Best Adventure of the Year' award in 1989.Read the review of Space Quest III - The Pirates Of Pestulon
Mercenary 3 - The Dion Crisis
March 9, 2005 by indigo
Imagine waking in a cell which to your delight is momentarily unlocked, outside an alien planet- full of wonderful cities to explore. But how do you get to them? Walking or running would take hours- luckily this culture has introduced the useful idea of public transport. Taking a taxi to the spaceport lets you take in the sights while the driver happily gives you a quick insight into the local and system-wide news. Finally arriving at your destination, you sit in the space shuttle cockpit behind the pilot and watch nervously as you blast off into space, and then you think- I did all that in the five minutes? Read the review of Mercenary 3 - The Dion Crisis
Zero-5 was one of the most ambitious games during the final years of the Atari STe's lifespan. An incredible spaceshooter which really showed what the STe was capable of. The second and last game released by publisher Caspian Software for the Atari STe. Andrew Gisby proved he was an amazing assembler coder. If you want to learn more about this amazing title, put on your space suit and get ready to kick some Morphon butt because this is the story of Zero-5.
August 5, 2021 by ST Graveyard
Read interview of Andrew T GisbyDid you know?
Amiga was founded by former Atari employee Jay Miner in 1982.