Reviews
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What do other people think of a certain game? You wanna learn more about a particular game? You came to the right place. Over here you'll find reviews of your favorite ST classics. If you feel inspired and you want to write something yourself, make sure to send your review to the Atari Legend team. And if it fits, we'll be happy to place it online. Enjoy the read! There are currently 125 reviews available in the Atari Legend database.
Deja vu
October 17, 2003 by perihelion
This is one of the big three, as far as I was concerned. The other two being Uninvited and Shadowgate. Three graphical adventure games that felt really good and cool, each one with it’s own strength. In retrospect though, all three pretty much suck, however not compared to other adventure games of their times. Does it show I’m not all that fond of adventure games? I’ll try to be fair. Read the review of Deja vu
Brataccas
August 27, 2003 by DBG
Derived from the legendary Bandersnatch, an unreleased Spectrum game ("mega-game"Read the review of Brataccas
Battle Zone
July 20, 2003 by ST Graveyard
Everybody probably knows the famous game "Worms". In this game, by Software company "Team 17", you play as a team of 4 worms, battling it out against an other group on a playfield. The worms are armed with all kinds of crazy weaponry, like bazookas, grenades and much more. "Team 17" started programming for the Amiga exclusively, after the demise of the machine they went on to create games for the PC. Too bad they never considered developing for the ST, cause they are responsible for some of the greatest games on the Amiga. Another good example of their work is "Alien Breed". However, this company surfaced late during the second half of the 90's, when the ST was already dying. So that might explain their absence from the ST scene...Read the review of Battle Zone
Terminator 2 - Judgment Day
May 23, 2003 by ST Graveyard
Before playing the Atari ST version, I had seen the PC version at my friends. I was impressed by the graphics back then. Especially the digitized movie cut scenes in between levels were just cool. And I was a bit afraid if the ST could handle all this (what did I know of hardware back then). Until the day arrived and I received a copy for my precious ST. I popped in the discs and after some loading time ... My jaw dropped to the floor just by seeing the digitized scrolling screen of the T800 endoskeleton. Never before was I so proud to be an ST owner ... This was something none of my friends had ... Read the review of Terminator 2 - Judgment Day
Hard Nova
March 22, 2003 by perihelion
There aren’t that many RPG’s for the ST, fortunately, it has some of the best. Hard Nova is one of these; one of the finest RPG’s I’ve played even though it for some reason is quite overlooked. Hard Nova is the half-sequel to Sentinel Worlds, if you’ve heard of that game, also designed by Karl Buiter. I remember getting this classic for Christmas ages back, probably in -92 or -93. Back then, the manual felt enormously thick and the map gigantic. Now when I look at it, the manual feels like a quick install note and the map more like a pamphlet, time flies…Read the review of Hard Nova
A few weeks ago, I finally received a very rare menu for the Stonish website: Mad Vision menu #Z. I have been looking for this menu for 15 years, but I must admit I was a bit disappointed since it didn't look as good as the other menu-disks made by Mad Vision. The question remained: Was this menu an authentic one or a fake? I didn't have any contact with old Mad Vision members, only C-Rem, who joined the crew at the end of its lifecycle (long after Mad Vision stopped making menu-disks). With the help of Maartau (Atari Legend) and Orion (Replicants), we managed to trace one of the group's co-founders: Def KLF. He kindly replied to my questions about Mad Vison #Z: even though he didn't remember how it looked, he said this one was probably a fake. But well, I couldn't just leave it with that. This opportunity was perfect to ask him some other questions about Mad Vision. The crew was famous for its menus and cracktros, but also for its diskmags (Amazine) and demos. The first time I heard of Mad Vision was early in 1992, just when they released the great Massive Attack. So it was time to ask Def KLF more details about the team, from its creation to its demise.
March 3, 2018 by Brume
Read interview of Def KLFDid you know?
The Atari symbol is known as the "Fuji" because of its resemblance to Mt. Fuji.