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What do other people think of a certain game? You wanna learn more about a particular game? You came to the right place. Over here you'll find reviews of your favorite ST classics. If you feel inspired and you want to write something yourself, make sure to send your review to the Atari Legend team. And if it fits, we'll be happy to place it online. Enjoy the read! There are currently 125 reviews available in the Atari Legend database.
February 12, 2023 by AtariCrypt
Once again, pesky aliens are giving us Earthlings lots of grief. We previously fought them off but they managed to pinch a time machine so are using that to alter history and wreak havoc by taking crucial hostages from each period in an attempt to halt their influence. From the invention of the wheel in prehistoric times to England's King Arthur uniting Britain! And where would any of us be today without Japan and its technical wizardry? Yep, we cannot allow this - the fight is on!March 21, 2021 by ST Graveyard
What an accomplishment this game is. Created with such a small team, the result is really amazing. The game oozes creative passion. While the gameplay is really well balanced, it is a tough cookie, very hard from time to time with its moments of sheer frustration. As of level 3, timing becomes key. You will need to practice and learn the levels to complete this game, there are so many bad guys on screen it sometimes gets a bit hard to take.April 4, 2020 by Morcar
Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.March 28, 2020 by Morcar
When you boot up the game you’re presented with a fantastic loading picture of your ship. It's detailed with bold colours and it tells you This is 16-bit, bitch. Then you get the wonderful rendition of the Cybernoid theme that's on all the 8-bit versions. It's not exact but the changes still make it noticeable to anyone who knows it.January 13, 2019 by ST Graveyard
Now all of this might sound a bit much, but that really is not the biggest problem with Live and Let Die. In Buggy Boy you had checkpoints to reach in time. In this game, they have taken it all a step further...or maybe better, a whole leap further. You see, you run out of fuel when moving forward. And you run out of it fast, way fast. To solve this problem, fuel pods are scattered all over the waterway. Grab them, and you win yourself some time. Miss them and run out of fuel and guess what ... YOU EXPLODE!
A few weeks ago, I finally received a very rare menu for the Stonish website: Mad Vision menu #Z. I have been looking for this menu for 15 years, but I must admit I was a bit disappointed since it didn't look as good as the other menu-disks made by Mad Vision. The question remained: Was this menu an authentic one or a fake? I didn't have any contact with old Mad Vision members, only C-Rem, who joined the crew at the end of its lifecycle (long after Mad Vision stopped making menu-disks). With the help of Maartau (Atari Legend) and Orion (Replicants), we managed to trace one of the group's co-founders: Def KLF. He kindly replied to my questions about Mad Vison #Z: even though he didn't remember how it looked, he said this one was probably a fake. But well, I couldn't just leave it with that. This opportunity was perfect to ask him some other questions about Mad Vision. The crew was famous for its menus and cracktros, but also for its diskmags (Amazine) and demos. The first time I heard of Mad Vision was early in 1992, just when they released the great Massive Attack. So it was time to ask Def KLF more details about the team, from its creation to its demise.
March 3, 2018 by Brume
Read interview of Def KLFIn 1984, Atari posted losses of $536 million as a result of the videogame market crash.
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