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What do other people think of a certain game? You wanna learn more about a particular game? You came to the right place. Over here you'll find reviews of your favorite ST classics. If you feel inspired and you want to write something yourself, make sure to send your review to the Atari Legend team. And if it fits, we'll be happy to place it online. Enjoy the read! There are currently 125 reviews available in the Atari Legend database.
November 17, 2017 by ST Graveyard
To me, this game does a lot of things right. The level design is just spot on and very fun. Right from the get go you are able to do more than just run and jump. You start inside a building, use balloons to float up and discover hidden areas, swim in giant fish tanks, go through a maze of conveyor belts, only to end up on the roof, climb a giant tree and use an umbrella to fly and jump from cloud to cloud. Every single level has got some of these extra’s to keep it fun and fresh. Later on in the game these giant Sonic like pipes which you are sucked into also make an appearance. Sure this isn’t original and the creators have lent some ideas, but they have given their own spin to it and it just works perfectly for me in this game. November 13, 2017 by ST Graveyard
I have played EPIC on the Amiga, and I have played it on the ST. I don’t see much of a difference, but I have 'wasted' quite a bit of time with this game and to be honest, it is a frustrating mess to me. Weird that I didn’t feel that way when I was younger, I was just amazed by the looks (but they do deceive!). I understand the view of my precious Hoogspel authors very well now. To me, Epic really is a missed opportunity. And believe me, I really want this game to be good. Maybe I was completely blinded by nostalgia. On a technically level, it is kinda amazing, especially considering it runs on a vanilla ST. October 22, 2017 by ST Graveyard
Who would have thought that in 2017, 24 years after the discontinuation of the Atari ST, we would be playing a brand 'new' never uncovered game on our favorite 16bit home computer? I sure didn't. And not just any game, a big movie license. This thought alone might sent shivers down the spine of many ST gamers, as movie licensed games usually were a recipe for disaster...Rushed and mindless, created to make a fast buck! March 20, 2006 by Sarek
By almost every poll, Dungeon Master has consistently reigned the best game on the Atari ever since it was released. It also appeared on the Amiga, SNES, AppleII-GS, X-68k and the PC, but didn't have as significant an impact on users of these machines. Even so, 20 years on it still has dedicated fans and websites. I still have my original disk. December 23, 2005 by Sarek
Puzznic is an arcade-puzzle converted from the famous Taito coin-op game. Beginning with pre-arranged screens of bricks, Puzznic involves grabbing and pushing bricks left or right with the intention of bringing matching pairs or triples together. Matching bricks will disappear upon contact and the aim of the game is to remove all of the bricks from the grid within the time limit.
Because a game like this could easily become repetitive or the player become stumped by a particular level, Ocean have made hundreds of different levels such that there is 1 level 1, 2 level 2s... upto 8 level 8s. The player then has the choice of which level to play by choosing a route across an array of these level sets. No one level must be played, and there are enough variations to keep you entertained for at least a three hour sitting!
What? An interview with Yoda of the Marvellous V8? Unless you lived totally cut off from the world of cracking during the 80s and 90s, this group must at least ring a bell to you. The V8, who later moved on and co-created The Empire, is one of those very notorious names. Back in the day, this group managed to get all the latest games, even sometimes before they were officially released. The V8 was known to deliver quality. The person we will meet today is none other than one of the founders of the group and probably one of the most prolific pirates in the ST scene. In addition to hacking hundreds of games, Yoda also coded several intros as well as two demos. It is with great honor we present an interview with one of the most famous crackers on the Atari ST. Here we go!
April 14, 2019 by Brume
Read interview of YodaThe Atari symbol is known as the "Fuji" because of its resemblance to Mt. Fuji.
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