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June 4, 2021 by ST Graveyard
 Ever since he first saw the BBC Micro, Jamie Hamshere was fascinated by technology and computer programming. In the past years he has done some tremendous things in the Atari ST scene. Creating an STe version of the classic puzzler Klax, or what about the 7 channel sound-engine Turbo Chip. He also helped with the sounds in the recent Lotus STe game by Jonathan Thomas. But today, it is all about his other big achievement, reinterpreting the classic Miles Lord game Droid.
                        
                    
                    Ever since he first saw the BBC Micro, Jamie Hamshere was fascinated by technology and computer programming. In the past years he has done some tremendous things in the Atari ST scene. Creating an STe version of the classic puzzler Klax, or what about the 7 channel sound-engine Turbo Chip. He also helped with the sounds in the recent Lotus STe game by Jonathan Thomas. But today, it is all about his other big achievement, reinterpreting the classic Miles Lord game Droid. May 10, 2021 by ST Graveyard
 In 1993, 2 demosceners finished their first game, as an answer to the Amiga hype that was Turboraketti. Utopos became one of the most successful shareware titles on the Atari STe. And now, almost 30 years later, creator Jani Penttinen is working on a remake of the game for the Atari VCS system. If you want to learn more about history of Utopos, the demo scene and the game industry from the good old days, read on!
                        
                    
                    In 1993, 2 demosceners finished their first game, as an answer to the Amiga hype that was Turboraketti. Utopos became one of the most successful shareware titles on the Atari STe. And now, almost 30 years later, creator Jani Penttinen is working on a remake of the game for the Atari VCS system. If you want to learn more about history of Utopos, the demo scene and the game industry from the good old days, read on!April 23, 2021 by ST Graveyard
 The Magnetic Fields' classic Lotus Turbo Challenge was recently enhanced and released for the Atari STe. This has taken the scene by storm and even impressed the Amiga community. This version of the game was programmed by Jonathan Thomas, with the help of Jamie Hamshere. Jonathan had done a similar thing in the past with the release of Pole Position STe, and Jamie did a great update on the classic Droid. But today we are talking Lotus and as a complete coding NOOB I tried to ask deep technical questions ;-) If you are interested in the making of this amazing release, look no further...
                    
                    The Magnetic Fields' classic Lotus Turbo Challenge was recently enhanced and released for the Atari STe. This has taken the scene by storm and even impressed the Amiga community. This version of the game was programmed by Jonathan Thomas, with the help of Jamie Hamshere. Jonathan had done a similar thing in the past with the release of Pole Position STe, and Jamie did a great update on the classic Droid. But today we are talking Lotus and as a complete coding NOOB I tried to ask deep technical questions ;-) If you are interested in the making of this amazing release, look no further...April 14, 2021 by Brume
 Today, we had the chance to talk to Orion, the second person we interview from the famous Replicants group. But there is more, Sébastien was also a member of Fuzion. These days he is very active in the scene and lately he was responsible for releasing the obscure Son Shu Shi, a game thought to be lost in time. If you want to learn more about the French cracking scene in its hay days, this is something for you.
                        
                    
                    Today, we had the chance to talk to Orion, the second person we interview from the famous Replicants group. But there is more, Sébastien was also a member of Fuzion. These days he is very active in the scene and lately he was responsible for releasing the obscure Son Shu Shi, a game thought to be lost in time. If you want to learn more about the French cracking scene in its hay days, this is something for you.March 27, 2021 by Brume
 Son Shu Shi is an obscure platform game that was thought to be lost in time. The ST scene only had a corrupt version. Until today. With the imminent release of this classic it was time to get in touch with its creators and test their memory.  This is a tale of two Belgian brothers who got bored of constantly playing games, so they switched sides and started creating them. And luckily for us, their machine of preference was the Atari ST.
                    
                    Son Shu Shi is an obscure platform game that was thought to be lost in time. The ST scene only had a corrupt version. Until today. With the imminent release of this classic it was time to get in touch with its creators and test their memory.  This is a tale of two Belgian brothers who got bored of constantly playing games, so they switched sides and started creating them. And luckily for us, their machine of preference was the Atari ST. 
                    Welcome to the Atari Shrine, the place to find out about and download all of your favourite Atari software from yesteryear, delve into the world of elite cracking and see the huge variety of games available from this fantastic era!
March 17, 2004 by leemarshuk
Visit www.atari-shrine.co.ukThe name "Atari" comes from a move in the ancient game of Go, a favorite of founder Nolan Bushnell.
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