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Let's take a history class and delve deep into the past of Atari Legend. Or maybe you are curious and want to take a peak at what is still to come? Who are the people behind this project? Or maybe you feel like helping out? Check out this section. Learn more about Atari Legend

Latest News

DEC0DE 1.1 is out!

November 14, 2017 by Brume

News illustration image A new version of DEC0DE has been released. This decryption tool is now able to decode 16 protections (including Rob Northen Copylock System series 1 & 2). This software is coded by Orion of the Replicants with the help of Maartau of Atari Legend. If you don't know it, here is a brief description:

Remove encryption systems used to protect Atari ST programs. On the Atari ST, encryption systems were often used to protect programs against hacking, reverse-engineering or ripping: the original program was encrypted and transformed into a self-decrypting program. These protections were developed by the game industry or by the sceners themselves. Most popular protections are Copylock by Rob Northen, Anti-bitos by Illegal, Cooper by Cameo...DEC0DE merely removes such protections, thus enabling to restore the original unprotected programs. If a protected program crashes under your emulator or on your machine, if it contains music, a picture or a scrolltext you want to rip, or if it is a software you want to hack, then DEC0DE is made for you.

DEC0DE runs on the Atari ST, Windows, macOS and Linux machines. Sources are also available. You can download the archive here

Audio Sculpture v1.5 beta is available

November 4, 2017 by Brume

News illustration image Version 1.5 of the famous soundtracker Audio Scultpure is now available! This is the last version known of the soundtracker made by SYNC and it was cracked by.... SYNC!
It also features a new intro, with artwork by Bluestar and music by 7an.

Troed, who cracked and patched the tool, did a great job on this, because it has one of the weirdest types of protection ever seen on Atari ST. You can follow a (long) discussion on Atari-Forum.
Also please note this version works on ST/STE/Mega STE and TT machines in both modes (mono or color). Last but not least, it contains some cheat codes (indeed!).

Don't hesitate to visit Demozoo to download the file. Hey SYNC, great release and nice to see you back in the world of cracking Smiley

Happy Halloween

October 31, 2017 by ST Graveyard

We would like to make a very cool announcement. Since the release of the new website a month a go, we have a new developer on board of the project. This is a first in the history of Atari Legend. Let's have a big welcome to 'Lynxx'! He is a professional webdeveloper and the fruits of his labor can be seen as of today. Since we are now working with 3 developers, we plan to have monthly releases, presenting new features, bug fixes...In this October release, the most apparent change is of course the FONT. We hope this one is better to the eyes. We have also added some new animations at the top ... Just for fun ;-)

Finally, I like to do a shout out to you guys. If you feel like writing a review, feel free to use the form you can access from the game detail pages. Or if you have an interview you want published, please get in touch with us.

And as always, if you have comments, suggestions, remarks ... to make this a better place, we are all ears!

Happy Halloween and enjoy the site.

Arachnophobia released

October 22, 2017 by ST Graveyard

News illustration image We have a very special announcement today. A hidden gem has been uncovered for you guys. The game Arachnophobia sees the light of day after 27 years. Hacked by our favorite Atari Maartau. The intro menu screen also contains a never before released tune by Epic/TMS. You can find all the details (including download) here. So boot up your ST (or emulator) and enjoy the nostalgia rush!
Also, a detailed review can be found here (it has been 15 years since I have written something, so please be gentle ;-) )

New interview with Fabrice Hautecloque

October 7, 2017 by ST Graveyard

Our good friend Aurélien Vaillant (Wasabim) was able to get in touch with ex Silmarils developer Fabrice Hautecloque. He has composed the music for numerous games between 1990 and 1994, and was also developer on classics as Ishar 2 and Ishar 3. Want to learn more? Check out the interview here.

Steem SSE 3.9.3 is out!

October 1, 2017 by Brume

News illustration image A new version of Steem SSE (Steven Seagal Edition) has been released. Here comes the version 3.9.3 of the famous emulator.

v3.9.3 Features
_________________

- Record to YM file.
- 'Advanced Settings' option (D3D). When unchecked, other options are simplified.
- New Option General/Mute sound when inactive.
- Notice: 'Macros' option page renamed 'Record Input'.
- When running a new version for the first time (based on existing ini if any), you get dialogs prompting you for a shortcut, home directories, etc.
This is to give you a chance to update the link in the Start Menu, but it's optional and you may skip the rest too.

v3.9.3 Emulation improvements
_______________________________

- Anti-aliasing filter for YM2149 emu (option 'C2'Smiley.
This improves the sound with all sample rates, at the cost of some CPU use (Star Trek).
Thx Mike Perkins for the C++ class.
- Hardware Hacks:
Support for Freeboot (disk side selector).
Support for STF hardware overscan (LaceScan and Autoswitch).
Support for STE YM/DMA sound mix fix, useful for Petari's little games Smiley
- STE paddles (thx Petari).

v3.9.3 Bugfixes / Refactoring
_______________________________

- Blitter start test (Great Giana Sisters STE).
- 6301/ACIA emulation (Warp STX).
- Removing some hacks in GLU/Shifter emulation.
- Floppy drive emulation at fast speed (no snails) is more compatible (Exile, Super Hang-On, Lost Patrol, ...).
- Multiple screens can have negative coordinates (D3D).
- Fire button of STE joysticks.
- Missing macro in OR.W Dn,<ea> (D-Bug 117).
- WD1772: Wrong status after command $D0 (Rogue SCP).
Trouble at Index Pulse (some dumps of Gunship SCP).
- Lost on ST disks with <9 sectors (Wipe-Out-RPL, broken v3.9.0)
- Black borders in monochrome mode (bug since the origins!)
With borders, the screen isn't centred anymore, sorry about that, but centring caused timing problems. It is correct emulation.
- Removed "multimedia" joystick support as it can cause crashes on some systems, only DirectInput is used now.
- Record Input and Paste Text with option 'C1'.
- Messed display when coming back from optional 16bit Fullscreen.
- Slow Motion (broken v3.8.2).
- Possible crash when loading a profile.


You can download here or here.
Also don't hesitate to visit the forum to talk about this new release.

Screenshot of Ozone
Random review

When first booting up Ozone, it reminded me of the classic Starquake. Ozone also features large, upwards levels but there is no scrolling to the left or right. When the main hero leaves the screen from one side, he will return on the other side and vice versa. There are, however, doors that open up a completely different part of the level, adding more complexity and variation.

May 28, 2018 by ST Graveyard

Read the review of Ozone

Did you know?

Steve Jobs was Atari's fortieth employee, a technician at $5/hour.

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