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July 26, 2004 by Brume
Looks like The Byte of BSW needs a very short time to release new compilations. That's great! So the last member of BSW and TCE still active on the scene has done yesterday the sequel of the issue published last week.
The compilation contains:
- Lombric (game)
- Tiptronix (game)
- Santafly (game)
- Lost In A Cave (demo)
- Double Juggle Vegatabobble (game)
- Mine-Sweeper
- Things the PC inspires to me (demo)
- various docs
The intro and the graphix have been coded by The Byte and the tune has been composed by 505 of Checkpoint. Finally here comes the time to download BSW DCD disk 100b!
July 26, 2004 by Brume
One year after the version 0.3, the new edition of Wolfenstein 3D is available on one of the TSCC Websites. Remember the game works on any 16/32 bit Atari Computer (indeed, it runs on a simple 1040 ST!).
New features are:
another faster and less memory consuming c2p, static objects (a major step towards a more complete game engine) and a 256 color title picture (from the apple IIgs version). You can also resize the gamewindow by pressing +/- during the demo to gain some speed on 8 mhz machines.
Visit ray's homepage to grab Wolfenstein 3D v0.4.
July 23, 2004 by Brume
As you probably noticed, The Byte of Blue SoftWare (also member of The Chaos Engine, famous for his great CDs) has recently produced some new DCD menus. This time, he is just coming to actually release issue 100a! The disk is mainly PD games oriented and offers both titles by Reservoir Gods and one title by TSCC. It contains the following stuffs:
- Wolfenstein 3D v0.3
- Chu Chu Rocket Lite
- Jet Set Willy
- Godpey
- Docs of Chu Chu Rocket, Godpey, Wolfenstein 3D and full listing of DCD menus.
At last thank to The Byte for still releasing DCD in 2004. We are all now waiting for issue 100b. And maybe more, who knows ;-)
Just one click and download BSW DCD disk 100a!
July 23, 2004 by Brume
Grazey of PHF doesn't want to stop his brilliant work. So he is just coming to produce two new disks at the same time, that contains 282 SNDH files! SNDH files are a unified format of ST musics, that can be played with SND Player (ST/Falcon), DeliPlayer (PC), WinJam (PC), Audio Overload (MacOSX).
On both disks you will find following composers:
• 505 • Mate • Stax • Tangens • Tao • Taylor • Tebirod • Techno • Thomas • Tinman • Titan • Tonge • Toodeloo • Tyan • Ultimatum • Viking
More exciting directory is problaby the one with TAO tunes (but also Stax, who composed a lot of great tunes). According to Grazey:
137 marvellous Tao compositions cram this disk. From the tiny 900 byte tunes to the massive 20 minute UMD 8730 epic. Quite a few of these tunes have been modified to fit in with the SNDH standard. Just Buggin tunes all used nasty shadow regs. Tao's sample drum songs also needed to be changed to use other MFP timers.
So don't wait! Grab both disks on the official PHF website.
July 19, 2004 by Brume
After both new releases last week, The Byte of BSW has re-done a new menu! It features 3 demos and 1 game:
- Sound Demo III (by Nato)
- Swedish New Year Demo III (by New Core)
- M-Demo I (by An Cool)
- Squish (PD game by Zigzag Software)
Download BSW DCD version 2 now!
July 19, 2004 by Brume
According to Leonard, here are the new features of the emulator:
* MFP emulation core totally re-written ! Now support cycle accurate reading ( Overscan Demos by Paulo Simoes )
* "Line disabling" technic emulated ( Overscan demos by Paulo Simoes )
* "StopLine" fixed ( B.I.G demo by TEX low border fixed )
* Fixed STE DAC monos sound bug (quality improved !, try BrainDamage Demo sound!)
* SainT does not take 99% of CPU when running in background in windowed mode.
* Fixed cycle timing when reading in FC00 ( thanks to Paulo Simoes )
* Low border adds now 45 graphics lines instead of 43
We have tested the Overscan Demos, they work fine! Also the music of Braindamage sounds very good, despite of some issues with the display.
Go to Leonard website to get SainT v1.70.
Graphics were mostly done by local friend and artist Phillipe Geurten. He was inspired by Sega's Wonderboy. Sticking with the Atari ST, personally, I think the game also has got an Elf vibe to it, and for some strange reason, the boss fights remind me of Sega's Altered Beast.
March 21, 2021 by ST Graveyard
Read the review of Son Shu Shi"So we went to Atari and said, 'Hey, we've got this amazing thing, even built with some of your parts, and what do you think about funding us? Or we'll give it to you. We just want to do it. Pay our salary, we'll come work for you.' And they said, 'No.' So then we went to Hewlett-Packard, and they said, 'Hey, we don't need you. You haven't got through college yet.'" -- Apple Computer Inc. founder Steve Jobs, on attempts to get Atari and HP interested in his and Steve Wozniak's personal computer
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