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July 26, 2004 by Brume
Another week, another GZH released! This time it is mainly devoted to the brilliant composer nicknamed Scavenger (Joe De Man). It features also other great musicians, such as Frazer or Dma-SC. Here is what Grazey wrote:
Quality hits new levels with the SID sound master... Scavenger!
66 tunes grace this disk including Chipmon2 zaks never SNDH'-able(?!) before.
The scavenge director is awaiting.
Composers: • Baggio• Drax/Bodenstandig 2000 • Damo • Dma-SC • Dubmood • Frazer • Nemo • Frequent • Techno • Timbral • Scavenger
Enjoy GZH #34 on PHF website!
July 26, 2004 by Brume
The mythic megademo that came back a few months ago is now fully STE compatible. Paulo Simoes has worked again on his fullscreen demos, so every screen can be viewed on STE (the Overscan Demos were previously STF compatible only).
Download Overscan Demos STE compatible (still work on STF, of course).
July 26, 2004 by Brume
Looks like The Byte of BSW needs a very short time to release new compilations. That's great! So the last member of BSW and TCE still active on the scene has done yesterday the sequel of the issue published last week.
The compilation contains:
- Lombric (game)
- Tiptronix (game)
- Santafly (game)
- Lost In A Cave (demo)
- Double Juggle Vegatabobble (game)
- Mine-Sweeper
- Things the PC inspires to me (demo)
- various docs
The intro and the graphix have been coded by The Byte and the tune has been composed by 505 of Checkpoint. Finally here comes the time to download BSW DCD disk 100b!
July 26, 2004 by Brume
One year after the version 0.3, the new edition of Wolfenstein 3D is available on one of the TSCC Websites. Remember the game works on any 16/32 bit Atari Computer (indeed, it runs on a simple 1040 ST!).
New features are:
another faster and less memory consuming c2p, static objects (a major step towards a more complete game engine) and a 256 color title picture (from the apple IIgs version). You can also resize the gamewindow by pressing +/- during the demo to gain some speed on 8 mhz machines.
Visit ray's homepage to grab Wolfenstein 3D v0.4.
July 23, 2004 by Brume
As you probably noticed, The Byte of Blue SoftWare (also member of The Chaos Engine, famous for his great CDs) has recently produced some new DCD menus. This time, he is just coming to actually release issue 100a! The disk is mainly PD games oriented and offers both titles by Reservoir Gods and one title by TSCC. It contains the following stuffs:
- Wolfenstein 3D v0.3
- Chu Chu Rocket Lite
- Jet Set Willy
- Godpey
- Docs of Chu Chu Rocket, Godpey, Wolfenstein 3D and full listing of DCD menus.
At last thank to The Byte for still releasing DCD in 2004. We are all now waiting for issue 100b. And maybe more, who knows ;-)
Just one click and download BSW DCD disk 100a!
July 23, 2004 by Brume
Grazey of PHF doesn't want to stop his brilliant work. So he is just coming to produce two new disks at the same time, that contains 282 SNDH files! SNDH files are a unified format of ST musics, that can be played with SND Player (ST/Falcon), DeliPlayer (PC), WinJam (PC), Audio Overload (MacOSX).
On both disks you will find following composers:
• 505 • Mate • Stax • Tangens • Tao • Taylor • Tebirod • Techno • Thomas • Tinman • Titan • Tonge • Toodeloo • Tyan • Ultimatum • Viking
More exciting directory is problaby the one with TAO tunes (but also Stax, who composed a lot of great tunes). According to Grazey:
137 marvellous Tao compositions cram this disk. From the tiny 900 byte tunes to the massive 20 minute UMD 8730 epic. Quite a few of these tunes have been modified to fit in with the SNDH standard. Just Buggin tunes all used nasty shadow regs. Tao's sample drum songs also needed to be changed to use other MFP timers.
So don't wait! Grab both disks on the official PHF website.
Many people believe that Time Bandit is a "Gauntlet" clone; they´re wrong. In fact, the first version of Time Bandit was released in 1983, while Atari introduced the original arcade version of Gauntlet in 1985.
March 16, 2003 by DBG
Read the review of Time BanditWhat does ST stand for? Some people believe it is an abbreviation of "Sam Tramiel", head of Atari. Others say it is short for "16 32", cause the ST was the first in a line of 16 - 32 bit computers by Atari!
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