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Let's take a history class and delve deep into the past of Atari Legend. Or maybe you are curious and want to take a peak at what is still to come? Who are the people behind this project? Or maybe you feel like helping out? Check out this section. Learn more about Atari Legend

Latest News

BEAMS by the sirius cybernetics corporation is finally released

March 30, 2005 by lotekstyle

News illustration image After a long period of over 2 years delay, the sirius cybernetics corporation brings you their falcon demo from Error in Line 03.

Download BEAMS and leave a comment here:

http://www.pouet.net/prod.php?which=16426

Another BSW disk for our pleasure only

March 30, 2005 by Brume

News illustration image BSW menu disk #135 has been released yesterday late at night. This time, the new BSW has been coded by Zorro 2 of MJJ Prod, while the gfx were drawn by FF. Nice job, mates!

It contains the following screens:
. Phatt Demo (2005) by gwEm
. DHS SSD COMPO 1999 by DHS
. Music Disc I by Big Alec
. THALION CHIPMON II Demo by Synergy
. Tymewarp by YM Rockerz (2005)
. Warriorz by YM Rockerz (2003)
. Wave Upon Wave by YM Rockerz
. Steps by Cream
. EXCELLENCE IN ART Musix Menu I (1992)

Go to BSW website in order to catch the new disk.

BSW DCD 134 is available

March 28, 2005 by Brume

News illustration image The Byte is just coming to post the new DCD compilation by Blue SoftWare. As always, the main code is done by Secret Top, the gfx is drawn by Pixelbrother and all other works are made by The Byte.

BSW DCD dis 134 contains the following demos:
. Anti Nazy Intro by Rasero Team
. Awakening Demo by Antic
. Invasion Intro by Dizzydence
. The Lost Screen by Oxythan
. An Introduction Demo (aka Excellence in Art 1992) by Excellence in Art
. 3.5 KB Challenge Demo from the CSC 1992

Visit the BSW DCD page to download the disk.

50 KHz on STF!

March 27, 2005 by Brume

News illustration image Wow, looks like Paulo Simoes can't stop to surprise us! After the patch of the Overscan demos, the unlimited sprites and the Panic demo, Paulo strikes back with an awesome demo named YM50K. This new production features a 50 KHz player for every ST machines. Indeed, it works on a simple STFM!
Paulo sent the following message:

here is something for the ST community.
It is called YM50K: some (old) mods played at 50 KHz on a common STF.
On the disk, by not booting it, a 50 KHz player can be found that should work for 95% of the MODs with an 8 MHz ST and 1 MB in colour or mono mode.


Thanks a billion time to him for this great gift. It's a very efficient improvement of the ST capacities. For emulators lovers, please use latest versions of SainT (there's still a small bug in Steem, so the tunes are played with some noise in the background).

Grab the [url=../newsattach/YM50K.ZIP]YM50K[/url] now!

Alien Thing Directors Cut - 3 Levels

March 13, 2005 by Marcer

News illustration image Atari Legend + Elite Strikes back.

- New Intro by Atari Legend & Elite
- Alien Thing Director Cut Demo version
- 3 Levels full of action
- Weapon Menu
- Probably the last we will see from 999 Software. Smiley

Download the game here.

Enjoy!

New game search functions added

March 13, 2005 by ST Graveyard

Hello,

From now on it is possible to do screenshot and boxscan searches of your favorite ST games. These features have been added after reading some suggestion on Atari Forum.

The screenshot search allows you to generate result lists with actual screenshots of the game. Only games for which screenshots have been added in our DB will be shown in the lists. The Boxscan search works exactly the same way, but for boxscans. Press the "?" in the game section for a more detailed explanation of the search functions.

Keep in mind these features might eat up some bandwidth, depending on the search query you perform.

Enjoy it. Comments are welcome. Use the forum or drop us a line.

Screenshot of Live And Let Die
Random review

And oh boy, you WILL need skill and luck! You control the speedboat using the joystick, use the fire button for the machine gun and the ALT key for missiles. Right from the start you will notice there is A LOT going on in this game. The waterway is just filled with obstacles like rocks, mines and logs. Apart from this, we have enemy boats, rocket-firing turrets on the side and bullet-spewing planes in the sky. If you hit a rock or mine, you explode. If you collide with an enemy boat, you explode. If you get hit by incoming fire, you explode...

January 13, 2019 by ST Graveyard

Read the review of Live And Let Die

Did you know?

"So we went to Atari and said, 'Hey, we've got this amazing thing, even built with some of your parts, and what do you think about funding us? Or we'll give it to you. We just want to do it. Pay our salary, we'll come work for you.' And they said, 'No.' So then we went to Hewlett-Packard, and they said, 'Hey, we don't need you. You haven't got through college yet.'" -- Apple Computer Inc. founder Steve Jobs, on attempts to get Atari and HP interested in his and Steve Wozniak's personal computer

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