Even considering its flaws (which are mostly version specific), I still think Lethal Weapon is a fine game, and one of the best movie licensed platformers by Ocean. For some reason, I always compare this to Hudson Hawk. That game as well had this sort of class to it.
December 28, 2018 by ST Graveyard
Read the review of Lethal WeaponWe want to make all our efforts available for other projects. That is why we have decided to fully open up our database. All content is available under the Creative Commons BY-NC-SA v4.0 license.
Currently, exporting to different formats is already possible using the game section, daily database and screenshot dumps can be downloaded HERE and an API is planned.
In addition the source code for the Atari Legend website is available on GitHub.
You want to be part in the creation and/or test phase? Please get in touch with us. If you have ideas, let us know. Otherwise, keep your eye on this tile, more updates coming soon!
February 10, 2025 by muguk
GemTos is a French convention for all Atari fans that will held in St Just en Chaussée on May 4th & 5th 2025. This will be the third convention so far. Yastuna Games will release a new game exclusively for the Atari Lynx at the convention, but in limited numbers. For more details, including how to book your tickets, visit the GemTos Forum
June 11, 2024 by muguk
68000: Power Without the Price. Crowdfunding from 8-30 June 2024. A new exciting non-fiction book by Marco Breddin is in the making. This time we travel back to the split of Tramiel and Commodore, follow the founding of the Atari Corporation behind the scenes and explore what made Atari’s ST computer series so special. We speak exclusively with former Atari employees, a wide range of programmers and artists, and deliver a retrospective 400-page work with fresh thoughts, data, facts and stories about the 68000 computer revolution. “As one of two expansions to The Flame Wars, the next 68000 anniversary book provides a detailed account of the core competences of Atari's 16/32-bit ecosystem and reconstructs the evolution to market dominance in the 1980s. The competition for the only 68000 system characterised this home computer era like nothing else. We will turn back the clock, breathe in the golden silicon era and report first-hand as to what happened in the Atari labs before and after CES 1984.” If you are interested: please support the project!
July 21, 2023 by muguk
This collection contains polished post-jam releases of some of the games that were entered in Punyjam #3, which was held in February of 2023. A jam means the authors have a limited time in which to finish their game, so the games often lack a bit of polish. The authors of the games in this collection all spent some time after the jam, reading through the feedback they got from the judges and improving their games, while also making sure their games run as smooth as possible on 8-bit platforms. The rules of the jam required all games to start in or next to an airlock. The authors came up with clever stories around this premise. You can download all seven of these adventures for your Atari ST (and all the other platforms) in a single 17MB .ZIP file from the Airlock website. They won't be added to the AL database just yet as we'd prefer you visit their website to appreciate the work by the various game authors.
October 28, 2022 by ST Graveyard
2 new interviews have been added to the database this week. Tony Greenwood, the founder of STOSSER diskmagazine and the coder of the STOS game H.E.R.O., and Deano Shaples, of STOS adventure creator and Silly Software fame. Enjoy.
September 25, 2022 by LynXX
A new Magazines section has been added on Atari Legend! We will be slowly populating the database and linking the magazines to game reviews (including scores) and developer interviews. When checking out a game, you will be able to read all the magazine reviews at the time to get a full picture on how it was received. We rely on archive.org providing the magazine as a way to safely store them on the long term and make them available more generally, outside of Atari Legend. If you posses magazine collections, please consider scanning them and uploading them there!
November 13, 2021 by ST Graveyard
After the release of the video a few months ago, Bitmap Soft is now ready to do the announcement. A beautiful boxed definitive edition of the MP Lord classic Droid will be released in time for Christmas. This release will contain the original ST Format release, the STe enhanced version by Jamie Hamshere and a final version of Droid 2, with a few bug fixes done by Miles Lord himself. And of course, as in true Bitmap Soft tradition, some extras like a nice booklet with author notes and more. If you want a boxed ST game underneath your christmas tree, you can pre-order here. From my side, I hope to release a 'making of' video and company profile video on the AL TV channel in the coming weeks. And friends, there is more to come in 2022! STAY ATARI
February 12, 2023 by AtariCrypt
Once again, pesky aliens are giving us Earthlings lots of grief. We previously fought them off but they managed to pinch a time machine so are using that to alter history and wreak havoc by taking crucial hostages from each period in an attempt to halt their influence. From the invention of the wheel in prehistoric times to England's King Arthur uniting Britain! And where would any of us be today without Japan and its technical wizardry? Yep, we cannot allow this - the fight is on!
March 21, 2021 by ST Graveyard
What an accomplishment this game is. Created with such a small team, the result is really amazing. The game oozes creative passion. While the gameplay is really well balanced, it is a tough cookie, very hard from time to time with its moments of sheer frustration. As of level 3, timing becomes key. You will need to practice and learn the levels to complete this game, there are so many bad guys on screen it sometimes gets a bit hard to take.
April 4, 2020 by Morcar
Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.
Did you know Atari Legend is fully responsive and mobile ready? You want this site to behave like an app on your phone or tablet? Simply open the site in your favorite browser and look for the 'Add to homescreen' button. In Safari on IOS, first press the 'share' icon, then the "Add to home screen" pop-up appears. In Chrome on Android, you press the button at the top right, and select 'add to homescreen'. Once you have done this, the famous Atari bee fits nicely on your homescreen and you can enjoy AL with the tap of a finger.
Let's take a history class and delve deep into the past of Atari Legend. Or maybe you are curious and want to take a peak at what is still to come? Who are the people behind this project? Or maybe you feel like helping out? Check out this section. Learn more about Atari Legend
In the 80s, France produced a huge number of games for the Atari ST, some pretty mediocre, others very successful. Eric Safar's games belong to the second category. Eric participated in titles such as Ranx or Les Portes du Temps on the Atari, before going to Cryo to work on MegaRace... But he's also the author of an adventure game that became a real hit: Atlantis. Today, Eric is still passionate and continues to develop games for our old machines. After releasing Athanor 1 a few years ago for 8 bit machines, he is about to release Athanor 2 on the Atari ST. Let's give him the chance to tell us his story in great detail. Be ready for one of the most captivating interviews on this site!
July 28, 2019 by Brume
Read interview of Eric SafarA retro computer/console site with a emphasis on Atari made machines.
March 4, 2004 by DBG
Visit www.zhell.co.ukAmiga was founded by former Atari employee Jay Miner in 1982.
Everything you ever wanted to know about the Atari ST demo scene. From 1984 to 1994 and beyond. The complete anthology includes several volumes with over 1000 pages full of pixel fascination, interviews, demos, games, tools and computer history. Check out the trilogy by Marco Breddin at his Microzeit website. Visit www.microzeit.com
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