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Sheer Agony


Shredder has written 1 additional reviews

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Written by Shredder

December 10, 2004

It's too late, you can't go back. You are going to die soon...

However you knew that everybody who was interested in the Kruwehl family is dead now. All mysteriously killed by poisoning. Now it's your turn to meet this tragic end.

You aren't a good journalist yet, but you wrote an article on Kale Kruwehl, the present owner of the "Sheer Agony Manor". You already regret this article. No! You must be strong. You can't die like that. There must be a solution. And that should be found in the manor ...


To tell the truth, graphics are very bad. Maybe it's only a conversion of the Falcon to 16 colors without colouring...


No music, no sound. It's a pity. This game can't compete with similar games like Maupiti Island where one of the strong points is the sound.


This is a typical menu for this kind of games, nothing extraordinary. You play with a mouse to select the commands.


My comments are tough but still, I appreciate this game, because the story is interesting and it's quite a thrilling game. Unfortunately this game doesn't use the possibilities of the ST by far. But Sheer Agony is still a good game. If you have the opportunity, play the Falcon version in true color.

  • Graphics: 4
  • Sound: 1
  • Gameplay: 8
  • Overall: 7

Review Comments

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Blood Money

April 4, 2020 by Morcar

Graphically, it's also nice on the eyes with well-defined graphics and animation. You really get the feeling that the developers put some thought and love into the game. Remember what I said about the large levels? Well these are wonderful and are very different to each other, they also scroll fairly smooth in all four directions.

Cybernoid - The Fighting Machine

March 28, 2020 by Morcar

When you boot up the game you’re presented with a fantastic loading picture of your ship. It's detailed with bold colours and it tells you This is 16-bit, bitch. Then you get the wonderful rendition of the Cybernoid theme that's on all the 8-bit versions. It's not exact but the changes still make it noticeable to anyone who knows it.

Live And Let Die

January 13, 2019 by ST Graveyard

Now all of this might sound a bit much, but that really is not the biggest problem with Live and Let Die. In Buggy Boy you had checkpoints to reach in time. In this game, they have taken it all a step further...or maybe better, a whole leap further. You see, you run out of fuel when moving forward. And you run out of it fast, way fast. To solve this problem, fuel pods are scattered all over the waterway. Grab them, and you win yourself some time. Miss them and run out of fuel and guess what ... YOU EXPLODE!

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