Three dimensional gaming on an Atari machine was an altogether mediocre experience. Games like Castle Master pushed the genre to its boundaries, while other titles barely justified the use of the contemporary graphic structure. However some individuals saw the potential in a truly 3D environment, one such pioneer was Paul Woakes- creator of Mercenary.
March 9, 2005 by indigo
Read the review of Mercenary 3 - The Dion CrisisCurrently 0 registered users online
In the past 24h there were 5 registered users online