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For a review search on game level, go to the game section
What do other people think of a certain game? You wanna learn more about a particular game?
You came to the right place. Overhere you'll find reviews of your favorite ST classics.
If you feel inspired and you want to write something yourself, make sure to send your review
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There are currently 119
reviews available in the Atari Legend database.
Frogs is made for multi-player madness. There is no real level system in the game, you may select whatever option or screen you like from the start. And while the game is nice as a 1 player game, it gets a bit boring rather quickly. The AI is splendid, a great accomplishment for Thomas, I'm sure. Still, maybe some kind of mission system or goal could have solved this. But in the end, that is NOT the point AT ALL.
As a first game, Bionic Nerd has made something to be proud of. If you are not afraid of a real challenge and want to know what games were all about in the first half of the 80s, Manic Miner is a beautiful example. And even though it might feel unfair at first, and lots of perseverance is needed, it is addictive as hell. You will be playing quite a bit if you want to experience the end sequence ... Unless you cheat, of course ...
r0x zero renews the genre with some tricks. It is also one of the best shooting games created on the Atari STE with its frenzied scrolling, its catchy music, its superb graphics and its perfect realisation. You still have doubts? Then dive into this review, and don't hesitate to tell us what you think. I'm pretty sure you won’t regret you tried it.
The Spy Who loved Me is clearly based around the same game-engine used in Licence to Kill, although this time they really perfected the complete package. While the visuals in the previous game were already pretty good, now everything is even more crisp and vibrant, with lots of colour, giving it an almost console-like quality. Scrolling also seems a little better, with no apparent slow down at all. The animation has been spruced up significantly. The way the car spins when driving over oil spills for example. And just look at those little traffic cones fly when you hit them with your Lotus, just marvellous. Everything moves with a certain grace. It's hard to put my finger on it.
1989 was the year I saw my first Bond movie at the cinema. I went with a friend, my nephew (who still is a major Bond fan to this day) and ... my mom. I was 9 years old, so I guess that's normal. The hype that went on prior to the movie being released was just incredible. MTV must have played the Gladys Knight video every single hour of the day. Why my ears never started to bleed is beyond me.
Tord Jansson was one of the programmers at the amazing Unique Developments Sweden. He helped to create 2 of the most iconic games during the final years of the ST's lifespan, Obsession and Substation. Tord was a member of UDS from the very beginning, up until its demise. During the years, Tord did not only work on ST games, he was also programmer and project lead on numerous other big budget titles for many systems. You want to learn more about the history of the company that pushed the boundaries of the STe? Or ever wondered who created the fastest tracker player in the ST demo scene? Look no further...