- Open/close the profile of a company or individual
- Click for the company logo or author photo
- Interview available
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||
Developer | - | Bitmap Brothers |
Author
|
-
|
Richard Joseph
Music |
Controls |
-
|
Joystick |
Compare | - |
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![]() |
1993 |
||
Publisher | - | Renegade |
License | - | Commercial |
Resolutions | - |
ST Low |
Enhanced | - |
STe (system)(12-bit palette)
|
- |
STe (system)(Hardware Scrolling)
|
|
Memory | - |
1 MB [for ST] (ram)(minimum)
|
- |
512 KB [for STE] (ram)(minimum)
|
|
Disk protect. | - |
Yes (unknown type)
|
Language | - |
English
|
- Open/close the profile of a company or individual
- Click for the company logo or author photo
- Interview available
![]() |
||
Developer | - | Bitmap Brothers |
Author
|
-
|
Richard Joseph
Music |
Controls |
-
|
Joystick |
Compare | - |
![]() |
![]() |
1993 |
||
Publisher | - | Renegade |
License | - | Commercial |
Resolutions | - |
ST Low |
Enhanced | - |
STe (system)(12-bit palette)
|
- |
STe (system)(Hardware Scrolling)
|
|
Memory | - |
1 MB [for ST] (ram)(minimum)
|
- |
512 KB [for STE] (ram)(minimum)
|
|
Disk protect. | - |
Yes (unknown type)
|
Language | - |
English
|
Written by indigoMarch 8, 2005
We have all seen top-down shoot-em-ups before. But presented with the choice of having your character aided either by lets say- your best mate or directly controlled by the computer AI, the co-operative nature of the game was at the time unsurpassed. What also made this game unique was the scale of the playing area, while exploring a single level it could take you hours to eventually find all the secrets- a tribute to the deviousness of its creators.
Read more |
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COMMENTS
Graphics 9
Sound 8
Gameplay 8
Overall 8