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For a review search on game level, go to the game section
What do other people think of a certain game? You wanna learn more about a particular game?
You came to the right place. Overhere you'll find reviews of your favorite ST classics.
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There are currently 109
reviews available in the Atari Legend database.
Supa Zazai Da is an old school horizontal shooter ... with a story! It is clear that the creators ate one too many mushrooms when coming up with this stuff, and I love them for it. You play as Dr. Floyd. Mario and Sonic abducted your girlfriend Maria Whittaker! (Say whut?) So now it is up to you to rescue your natural 36DD breasted girlfriend while shooting your way through hordes of retro game characters.
This game sounds like porn movie! Yes indeed. We are treated with extremely moody, sampled music. Most of the time it is a short loop, but it does the trick very well. The music is composed by Moby. No, not THE Moby, rather a well known musician from the Amiga demo scene. It couldn’t be more fitting for this game. Great stuff actually!
While some background graphics would have really added the extra punch, Super Stario Land just feels amazingly polished. Mostly due to the super slick scrolling (and oh boy what a difference it is after playing flip screen platformers like The Blues Brothers or Titus the Fox!). Super Stario Land plays like a dream on an Atari STe. The game is colorful enough, the sprites are nicely detailed, but most importantly, this just looks like a Mario game!
One thing is for sure, they really had some talented graphic artists over at Titus. Again, this game features beautiful, cartoony sprites with some nice animation (the faces the little fox makes when he is hit or dies are just funny). And as in great Titus tradition, there is also some recycling going on. For example, the bulldogs which you encounter in the first level are ripped straight out of level 5 of the Blues Brothers (or the other way around). But hell, no problem, it all looks great. I have to say, I was a bit disappointed with the colorpalette at first. I'm not the biggest fan of the brownish tone in which this game seems completely engulfed. But this is solved later on as there seems to be a lot of variety in level design after a while. This game features the notorious flipscreen engine, as in all Titus platformers, which is something you have to get used to. There are also some minor issues with slow downs on some screens, as enemy activity sometimes goes through the roof! (more on that later)
To me, this game does a lot of things right. The level design is just spot on and very fun. Right from the get go you are able to do more than just run and jump. You start inside a building, use balloons to float up and discover hidden areas, swim in giant fish tanks, go through a maze of conveyor belts, only to end up on the roof, climb a giant tree and use an umbrella to fly and jump from cloud to cloud. Every single level has got some of these extra’s to keep it fun and fresh. Later on in the game these giant Sonic like pipes which you are sucked into also make an appearance. Sure this isn’t original and the creators have lent some ideas, but they have given their own spin to it and it just works perfectly for me in this game.
A few weeks ago, I finally received a very rare menu for the Stonish website: Mad Vision menu #Z. I have been looking for this menu for 15 years, but I must admit I was a bit disappointed since it didn't look as good as the other menu-disks made by Mad Vision.
The question remained: Was this menu an authentic one or a fake? I didn't have any contact with old Mad Vision members, only C-Rem, who joined the crew at the end of its lifecycle (long after Mad Vision stopped making menu-disks). With the help of Maartau (Atari Legend) and Orion (Replicants), we managed to trace one of the group's co-founders: Def KLF.
He kindly replied to my questions about Mad Vison #Z: even though he didn't remember how it looked, he said this one was probably a fake. But well, I couldn't just leave it with that. This opportunity was perfect to ask him some other questions about Mad Vision. The crew was famous for its menus and cracktros, but also for its diskmags (Amazine) and demos.
The first time I heard of Mad Vision was early in 1992, just when they released the great Massive Attack. So it was time to ask Def KLF more details about the team, from its creation to its demise.
Did you know that there are some love messages in the TOS ROMs of the ST? In fact you can find the strings "Dave StaUgas loves Bea Hablig" and "JIM LOVES JENEANE" in all TOS ROMs with version number 1.xx and 2.0x!
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