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| Latest Game Comments |
865 comments in DB |
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Ok, I'm amazed. Three screen shots of a game that only sold about 35 copies in Denver.
Thanks for the memories. J. Nolan
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I used to play this game a long time ago but only have vague memories of it.
The music was okay and from what I remember it was one frustrating game because you're trying to get the green guys into bottles or something like that and they keep moving around like blue bottles.
It was a good idea for a game and I would give it. 6 out of 10
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Psycho Pig 2 was a really good game in my opinion. The thing I really like about this game was picking the level you want to do which you are given the choice of four at the start.
The four levels are (Forest) (Sand) (Rocky Snow) (Under Water)
You will also notice secret areas within the game in which I remember collecting a heart from somewhere.
I managed to complete this game once you complete a level you are given a bonus game to do which usually involves clicking the mouse button or something and once you complete all four levels you are given another level to do which is
The game has to get Thumbs up from me
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I think that this game is not so bad.. played on steem at 16 mhz that is,,
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"Elf's Adventure" was originally titled "Elves'87". Marlene and I wrote it in ADVSYS just in time for Christmas 1987. It had no sound or music - in fact I was rather shocked (horrified?) to see a musical version posted. We wrote it on the Atari ST 1040 so we embed some VT52 commands which weren't very cross-platform friendly. It did work in a version of Advsys that we hacked up a bit to run in Citadel BBS however, which was our primary goal at the time. It was all very campy and although it took it many hours, it was all for fun and very tongue in cheek.
We had plans for a serious project based around Incan legend, but our lives became very busy shortly after we released Elves'87. We kept researching for the next project, and never really gave up on the idea until we lost Marlene to a brain aneurysm almost exactly 10 years after releasing Elves. Perhaps the highlight of releasing Elves was getting a very unexpected phone call from Neil Harris, Marketing Director for Atari. Since we were in Darmouth, NS, Canada, getting a call from Neil was as unexpected as if Santa had dropped down the chimney. Following the release of Elves, I was invited by David Betz to become a moderator in the BIX Advsys forum. I really have to look back and laugh now. It used to cost me $32/hr to dial in over 1200bps modem to a long distance line in Boston - provided I waited until after 11:00pm to dial in.
Ah, those were the days - had to walk up hill through eight feet of snow in my father's old boots...
We miss you Marlene. The dream of INCA lives on.
Bruce
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A frantic shoot 'em up. Nice graphics and tune that I love! Playability is a bit weak when played alone, because aliens are clearly positioned for 2 players to shoot to death. Hated this on good ol' Commodore 64, but ST version ALMOST rocks!
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Simply press the joystick firebutton, that should start the game.
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downloads dont work not for either disk or quest for the holey vest
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First things first this is a game which kept me on the Atari for ages.
The object of this game as with other Atari games like Bubble Bobble was to kill all the enemies with what ever power you have. The good thing with this game was the ability to create ladders or should I say one ladder at a time. Some of the enemies look like bean bags but the most weird thing was once you collected all the items in the level the enemies turn into something which looks like angry tomatoes.
The two player option makes this game even more popular.
This game has got to bring a smile to your face.
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Good game with alright logic. The object of the game is to kill the blobs which can get as frustrating cracking an egg.
This was another game I ended up hooked on for a while.
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Copyright ©2004-2008 Atari Legend
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| What does ST stand for? Some people believe it is an abbreviation of "Sam Tramiel", head of Atari. Others say it is short for "16 32", cause the ST was the first in a line of 16 - 32 bit computers by Atari! |
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